Browse Prior Art Database

TeleWindows Provide a Near Real Time View

IP.com Disclosure Number: IPCOM000014071D
Original Publication Date: 2001-Feb-01
Included in the Prior Art Database: 2003-Jun-19
Document File: 2 page(s) / 55K

Publishing Venue

IBM

Abstract

TeleWindows Provide a Near Real Time View Disclosed is a system for providing consumers a ‘TeleWindow’ or 'Virtual Window'. The TeleWindow system consists of cameras with microphones mounted at strategic scenic locations, a digitization system, a storage/distribution system (e.g. IBM Videocharger) and finally a display system. The goal is to provide customers the view and sounds someone would have if they actually lived at the remote location. The image is provided near real time to add to the realism. Near real time can be based on the time at the remote location, or the images can be stored and presented at the customer's time zone. (e.g. so the sunset happens at the proper time). As an example, a camera would be mounted in downtown San Francisco at a scenic location overlooking the city, the bridge and Bay beyond: A view only a few can actually afford. Images are captured at frame rates and resolutions sufficient for appropriate realism (i.e. less when it’s foggy or not much of the scene changes). The images are digitized, compressed and then transmitted to a central location by various means. At the central location the data is resent to interested subscribers via multicast techniques. Optionally the video data can be stored for subsequent time delayed transmission. A customer would subscribe to the transmission and display it. Optionally the display device can resemble a window to enhance the effect. A range of cities, rural or wilderness scenes would be available.

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TeleWindows Provide a Near Real Time View

TeleWindows Provide a Near Real Time View

Disclosed is a system for providing consumers a 'TeleWindow' or 'Virtual Window'. The TeleWindow system consists of cameras with microphones mounted at strategic scenic locations, a digitization system, a storage/distribution system (e.g. IBM Videocharger) and finally a display system. The goal is to provide customers the view and sounds someone would have if they actually lived at the remote location. The image is provided near real time to add to the realism. Near real time can be based on the time at the remote location, or the images can be stored and presented at the customer's time zone.
(e.g. so the sunset happens at the proper time).

As an example, a camera would be mounted in downtown San Francisco at a scenic location overlooking the city, the bridge and Bay beyond: A view only a few can actually afford. Images are captured at frame rates and resolutions sufficient for appropriate realism (i.e. less when it's foggy or not much of the scene changes). The images are digitized, compressed and then transmitted to a central location by various means. At the central location the data is resent to interested subscribers via multicast techniques. Optionally the video data can be stored for subsequent time delayed transmission. A customer would subscribe to the transmission and display it. Optionally the display device can resemble a window to enhance the effect. A range of cities, rural or wilderness scenes would be available.

Current constraints in transmission bandwidth and display...