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Dynamic Generation And Temporary Display of Icons

IP.com Disclosure Number: IPCOM000062704D
Original Publication Date: 1986-Oct-01
Included in the Prior Art Database: 2005-Mar-09
Document File: 1 page(s) / 12K

Publishing Venue

IBM

Related People

Barker, BA: AUTHOR

Abstract

Clutter and confusion on an interactive all points addressable computer display screen are reduced by dynamically building border icons upon embarking on a new task, and by temporarily displaying object icons when the cursor crosses the place where the icon would be displayed.

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Dynamic Generation And Temporary Display of Icons

Clutter and confusion on an interactive all points addressable computer display screen are reduced by dynamically building border icons upon embarking on a new task, and by temporarily displaying object icons when the cursor crosses the place where the icon would be displayed.

Many software applications which run on stand alone computers or host connected display stations now display a plurality of icons along one border or edge of the display screen. Any one of these icons can be selected by the user by means of the cursor to perform a task. For example, a waste basket can be selected for discarding a displayed memo. Other icons designate objects which can be manipulated and/or edited in a mixed object document. For example, row and column icons identify rows and columns table and paragraph icons identify paragraphs of text.

As the number and types of jobs and the number and types of objects in a mixed object document increase, the number of needed icons increases. If all are to be displayed at one time, the size of the icons can be reduced. However, there will come a point when the icons are so small that they are no longer legible. An alternative is to maintain the size of the icons, but in this case the amount of display screen for tasks is reduced.

A solution to the problem is to dynamically generate icons based on the task at hand and to temporarily display object icons as they are needed. Generation of the...