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Thumbwheel Scrolling Method for Windowed Multimedia Computing System

IP.com Disclosure Number: IPCOM000106434D
Original Publication Date: 1993-Nov-01
Included in the Prior Art Database: 2005-Mar-21
Document File: 2 page(s) / 35K

Publishing Venue

IBM

Related People

Gibson, KP: AUTHOR

Abstract

Multimedia material, displayed in a window, is usually scrolled between a starting and an ending point within the window using a metaphor called a scroll-bar. This does not allow the material to be scrolled in a circular fashion (with no start/end point, continuous scrolling). A new method, called a thumbwheel metaphor, is used to scroll in a circular fashion.

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Thumbwheel Scrolling Method for Windowed Multimedia Computing System

      Multimedia material, displayed in a window, is usually scrolled
between a starting and an ending point within the window using a
metaphor called a scroll-bar.  This does not allow the material to be
scrolled in a circular fashion (with no start/end point, continuous
scrolling).  A new method, called a thumbwheel metaphor, is used to
scroll in a circular fashion.

      A thumbwheel metaphor is used to scroll in a circular fashion.
For  example, if a window contains several columns of icons, but only
one column is visible at a time (due to the size of the window),
selecting right of the thumbwheel will cause the column to the left
to be displayed.  Continued selection of the right side will cause
each column to be displayed until the original reappears (as though
the columns were stored on a cylinder).  Selecting the left side of
the thumbwheel causes the same action in the opposite direction.
This method can be applied to other material (such as
text/graphics/video) in a multimedia computer system.

      In the Figure, columns 1 - 7 cannot be displayed in a window
that is only wide enough for 6 columns.  The thumbwheel icon can be
used to selectively display the columns in a round-robin fashion as
the thumbwheel is moved from right to left.