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Quick Selection of Window Environment Coordinates

IP.com Disclosure Number: IPCOM000109675D
Original Publication Date: 1992-Sep-01
Included in the Prior Art Database: 2005-Mar-24
Document File: 4 page(s) / 124K

Publishing Venue

IBM

Related People

Bates, CL: AUTHOR [+3]

Abstract

A method for quickly selecting virtual window environment coordinates is disclosed. First, the virtual window environment is resized so all windows fit on the screen. Next, the user picks a new point to be the center of the screen. At this time, all windows are resized to their original proportions and the viewport is moved to the point selected by the user.

This text was extracted from an ASCII text file.
This is the abbreviated version, containing approximately 52% of the total text.

Quick Selection of Window Environment Coordinates

       A method for quickly selecting virtual window environment
coordinates is disclosed.  First, the virtual window environment is
resized so all windows fit on the screen.  Next, the user picks a new
point to be the center of the screen.  At this time, all windows are
resized to their original proportions and the viewport is moved to
the point selected by the user.

      The Quick Selection mechanism provides a quick way for users to
navigate through the windows in a virtual window environment.  When
invoked, the Quick Selection mechanism adjusts all window resources
in the virtual environment to fit on the screen.  In this mode, the
user can see every active window in the system.  All windows remain
active and continue to respond to normal user input.  Some tasks are
easier to perform while all windows are visible on the screen.  One
example is the ability to rearrange the positions of windows in the
virtual environment.  Since the title and window information of all
windows are displayed, the user can quickly select a position in the
virtual environment which will be the new center of the working
viewport.

      When the user chooses a point on the screen to be the new
center of the working viewport, the windows seen on the screen will
be readjusted back to their normal sizes.  The view of the
environment which the user sees on the screen will be centered on the
chosen point.  It is also possible to return to the previous position
in the environment if a new center is not chosen.  This option allows
the user to reposition windows, and then return back to exactly the
same working position.

      See Fig. 1 for an example of the Quick Selection mechanism in
the virtual windowing environment.  Notice that windows 1, 2 and 3
are visible (window titles and content have been omitted for this
example).

      When starting the Quick Selection mechanism, all window
resources in the virtual window environment are adjusted to fit on
the screen.  As the environment is adjusted, each resource in the
virtual environment maintains the same relative position on the
screen which it had in the virtual environment.  Normally, it will be
necessary to make each window smaller, so that every active resource
will be visible on the screen.  It is important to note that all
windows are fully functional, they are simply resized smaller to fit
on the screen.  The windows can be moved, changed or used just like
they would be w...