Browse Prior Art Database

Method for Ergonomic Presentation of Computer Interface Objects using Automatic Environment Adaptability

IP.com Disclosure Number: IPCOM000110201D
Original Publication Date: 1992-Oct-01
Included in the Prior Art Database: 2005-Mar-25
Document File: 1 page(s) / 68K

Publishing Venue

IBM

Related People

Johnson, WJ: AUTHOR [+2]

Abstract

A methodology is described which automatically modifies presentation attributes so that objects are better observed by a user.

This text was extracted from an ASCII text file.
This is the abbreviated version, containing approximately 53% of the total text.

Method for Ergonomic Presentation of Computer Interface Objects using Automatic Environment Adaptability

      A methodology is described which automatically modifies
presentation attributes so that objects are better observed by a
user.

      A desktop may contain objects with many different colors.
Objects may be hard to identify among other objects or a background
which does not allow seeing an object in a highlighted manner.  A
method is needed for automatically fine tuning a background or the
objects themselves with the intention of highlighting said objects
which are considered most recently observed.

      Allowing changing objects with respect to underlying objects
which protrude at the border of one or more objects in priority view
is described here.  A thick border may be configured for
automatically surrounding objects when they intersect on the desktop
and are of similar color.  A desktop background may be white so that
no change is required of the panel if the panel is dark.  If a user
has spawned a similar colored panel, the similar color is detected
when the panel overlap occurs and a contrasting edge at points of
intersection is automatically generated.  Thick dark edges are
automatically and dynamically generated for objects on the desktop
which intersect that are similar in color.

      A set of rules are configured with a particular system wherein
said rules determine what happens to objects as they are newly
spawned or manipulated...