Browse Prior Art Database

Multimedia Hyperlink Skill Level Network Design

IP.com Disclosure Number: IPCOM000110874D
Original Publication Date: 1994-Jan-01
Included in the Prior Art Database: 2005-Mar-26
Document File: 2 page(s) / 60K

Publishing Venue

IBM

Related People

Eisen, IR: AUTHOR [+3]

Abstract

This article describes a method to design a multimedia network where the skill aspect of the information is separated from the data relationships. Multimedia applications need to be available to users with different skill levels. A user should be able to traverse a network of link markers at a knowledge level he can understand. An optimized multimedia network design is needed to support multiple skill levels for hyperlinked applications.

This text was extracted from an ASCII text file.
This is the abbreviated version, containing approximately 52% of the total text.

Multimedia Hyperlink Skill Level Network Design

      This article describes a method to design a multimedia network
where the skill aspect of the information is separated from the data
relationships.  Multimedia applications need to be available to users
with different skill levels.  A user should be able to traverse a
network of link markers at a knowledge level he can understand.  An
optimized multimedia network design is needed to support multiple
skill levels for hyperlinked applications.

      The solution is to design a multimedia network or web where the
user's skill aspect of the information is separated from the data
relationships.  The relationships between pieces of data in a
multimedia network are supported through the bi-directional
connections of the major nodes (i.e., non-skill specific).  This is
demonstrated by the nodes marked 1, 2, 3 in the Figure.  The skill
specific information hangs off the major nodes.  Thus, U1,M1 and A1
could be novice, moderately skilled and advanced.  Note, it is
possible that the novice form of the node is a video, and the
moderate and advanced forms are written script.

      When the user starts a multiple skilled hyperlinked
application, he is prompted for a skill level choice.  Once the user
chooses a skill level, the application will use the hyperlinks for
that skill level until otherwise advised by the user.  If the user
chooses moderate as his skill level and invokes (e.g., clinks a mouse
button over the link marker) a link marker at network point...