Browse Prior Art Database

Enter Button on a Visual Display Unit Mouse

IP.com Disclosure Number: IPCOM000113139D
Original Publication Date: 1994-Jul-01
Included in the Prior Art Database: 2005-Mar-27
Document File: 2 page(s) / 45K

Publishing Venue

IBM

Related People

Yanai, S: AUTHOR

Abstract

Proposed is the addition of a third or special button on a Visual Display Unit (VDU) mouse to invoke the 'enter' keystroke regardless of where the mouse cursor is located. Much time is saved and the user does not need to move his hand.

This text was extracted from an ASCII text file.
This is the abbreviated version, containing approximately 66% of the total text.

Enter Button on a Visual Display Unit Mouse

      Proposed is the addition of a third or special button on a
Visual Display Unit (VDU) mouse to invoke the 'enter' keystroke
regardless of where the mouse cursor is located.  Much time is saved
and the user does not need to move his hand.

      Since the mouse is the main input device in a windows
environment, and even full-screen applications support the mouse, the
user would generally prefer to use the mouse without having to resort
to the keyboard.  Currently, because in many applications the user
can confirm the defaults by pressing the ENTER key, it is often more
convenient for the user to move his hand from the mouse to the
keyboard, rather than using the mouse.

      For example, within the windows environment and many
full-screen applications, the most reasonable action available gets
the focus.  In this way the user merely needs to press ENTER to
select the action.  The user has a choice of either removing his hand
from the mouse and pressing the ENTER key or dragging the mouse
pointer to the action in focus and clicking.

      An optimal configuration would allow the user to select the
action in focus without dragging the mouse pointer and without
removing his hand from the mouse.  The user should be able to make
the selection by merely pressing a mouse button.

      The problem can be solved in two ways.  The first way is by
hardware and the second is by software.  The hardware solutio...