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Method for Aligning Graphics Objects

IP.com Disclosure Number: IPCOM000116376D
Original Publication Date: 1995-Sep-01
Included in the Prior Art Database: 2005-Mar-30
Document File: 2 page(s) / 37K

Publishing Venue

IBM

Related People

Kitamura, K: AUTHOR

Abstract

Disclosed is a method for aligning graphics objects. A short vector, input by the user, specifies both the objects to be aligned and the alignment operation. The vector is extended to create a guideline for alignment, whose effective width is specified by the length of the vector. The graphics objects that fall within the effective width of the guideline are aligned.

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Method for Aligning Graphics Objects

      Disclosed is a method for aligning graphics objects.  A short
vector, input by the user, specifies both the objects to be aligned
and the alignment operation.  The vector is extended to create a
guideline for alignment, whose effective width is specified by the
length of the vector.  The graphics objects that fall within the
effective width of the guideline are aligned.

      The cursor 1 shown in Fig. 1 helps a user to set the aligning
guideline, and is available while a mouse button is not being pressed
or while a pen is up.  The short vector 2 shown in Fig. 2 specifies
the aligning guideline 3, also shown in Fig. 2.  The vector 2 is
input while a mouse button is being pressed or while the pen is down.
The aligning operation is done when the mouse button is released or
the pen is lifted.  The result of the alignment is shown in Fig. 3.

      The cursor 1 is not restricted to the horizontal and vertical
orientations, but may also be slanted.  While inputting the short
vector 2, a user can cancel the aligning operation by making the
length of the short vector 2 nearly zero.