Dismiss
InnovationQ will be updated on Sunday, Oct. 22, from 10am ET - noon. You may experience brief service interruptions during that time.
Browse Prior Art Database

Manage/Unmanage of an Object in a Graphical User Interface

IP.com Disclosure Number: IPCOM000118143D
Original Publication Date: 1996-Oct-01
Included in the Prior Art Database: 2005-Apr-01
Document File: 2 page(s) / 54K

Publishing Venue

IBM

Related People

Alimpich, CC: AUTHOR [+7]

Abstract

Disclosed is a method for unmanaging an object in a Graphical User Interface (GUI). An unmanaged object appears to have a normal state despite any abnormal occurrences at the device that the object represents. Unmanaging an object is useful if the object's abnormal state is already known to the user.

This text was extracted from an ASCII text file.
This is the abbreviated version, containing approximately 60% of the total text.

Manage/Unmanage of an Object in a Graphical User Interface

      Disclosed is a method for unmanaging an object in a Graphical
User Interface (GUI).  An unmanaged object appears to have a normal
state despite any abnormal occurrences at the device that the object
represents.  Unmanaging an object is useful if the object's abnormal
state is already known to the user.

      Objects that are represented a graphical user interface may
have a state associated with them.  Typically objects that represent
devices on a network may have a normal state and one or more abnormal
states.  The user may work with any of these devices but may be
particularly interested in knowing when any of the devices is in an
abnormal state.

      However, there are times when the user is already aware of a
problem and does not want to be reminded of it, such as when a device
requires service that will not be available for several days.  Or the
device may be the responsibility of someone else so the user may not
want to be alerted when problems exist.

      By providing the user with the ability to "unmanage" an object,
problems with a device can be ignored.  If an object is unmanaged,
information about its actual state is hidden and it is always shown
in its normal state, with an indication that it is unmanaged.  The
user also has the capability to "manage" any of the currently
unmanaged objects, to return them to their normal behavior.  Objects
that are unmanaged in the curr...