Browse Prior Art Database

Hands-free Instant Messaging System

IP.com Disclosure Number: IPCOM000124919D
Original Publication Date: 2005-May-13
Included in the Prior Art Database: 2005-May-13
Document File: 2 page(s) / 24K

Publishing Venue

IBM

Abstract

Disclosed is a way to implement Hands-free Instant Messaging on laptops, PDA's, cell phones, and other hand held devices that traditionally support only text Instant Messaging. These devices come with recorders and speakers, and already handle limited voice commands. Also, Text-To-Speech (TTS) and Speech-To-Text (STT) solutions exist and are getting better all the time. What is needed to implement Hands-free Instant Messaging are enhancements to the device to control the recording, reviewing, playback, conversion to text, and sending of the message to the Instant Message server. And, in return, after receiving a text message from the Instant Message server, enhancements to the device are needed to convert the message to voice and play it for the receiver (instead of displaying it in a box on the screen as would be done with conventional Instant Messaging).

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Hands-free Instant Messaging System

Disclosed is an enhancement to text Instant Messaging systems . Typically, they are established by a user starting client -side application code and logging onto an Instant Messaging server. Lists of potential Instant Messaging partners are then displayed on the client device with an indication of whether they are active, inactive, or not logged on. The user selects a candidate; a box opens; the user types a message; the user hits the send button (or equivalent); the server receives the message and (assuming the receiver is available) sends it to the receiver; the receiver's client application opens a box and displays the message and provides a space in which a reply can by typed and sent. The process repeats itself, going back and forth between the parties until terminated by one side or the other . Additional parties can be invited to join the session .

The system works this way when the users have full blown computers on wired networks; the system works this way when one or more parties are using wireless hand held devices; and, the system works this way when one or more participants are using Hands-free Instant Messaging.

If a user could not be, or did not want to be, hands -on the device, with this method, that user would record a message using new voice activation commands to record a message, convert it to text, send it, and in return (or initially), receive a text message, convert it to voice, and play it . Examples of such voice activation commands to create a message are:

"start recording"

"stop recording"

"playback recording"

"discard recording"

"send recording"

examples of complementary voice activation commands for received messages are :

"play new message"

"play prior message"

and so on. As implementation options, client startup /close and logging on/off can be via voice control or hands-on, without diminishin...