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Computing in the 1980's

IP.com Disclosure Number: IPCOM000131231D
Original Publication Date: 1978-Sep-01
Included in the Prior Art Database: 2005-Nov-10
Document File: 2 page(s) / 16K

Publishing Venue

Software Patent Institute

Related People

Ted Lewis: AUTHOR [+4]

Abstract

University of Southwestern Louisiana In January 1976 we first discussed the need for a meeting that would stimulate innovative and creative approaches to existing and future problems in computing. The general requirements of such a workshop (or what we call a ";report";) were to bring together leading experts in several overlapping disciplines of computing in a meeting format conducive to producing in-depth analysis of problems being created for the 1980's by the events of the late 1970's. The meeting, held in Portland in March of this year, took a form dictated by the needs of the participants. To encourage creative interaction, we provided the working groups with long hours of close contact, and some groups met in heated debate late into the evening. We wanted the report to withstand the fire of criticism, so the meeting included observers: both invited technical observers and a limited number of public participants. We invited two trained analysts as critics, and planned for a small public attendance of no more than 100 people. The papers that were presented at the meeting are available from IEEE as a full- length proceedings. The six blueprint articles presented here are based on the papers that were presented at the March meeting, on discussions and debate that the papers fostered, and, in several cases, on further discussions that took place after the meeting.

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THIS DOCUMENT IS AN APPROXIMATE REPRESENTATION OF THE ORIGINAL.

This record contains textual material that is copyright ©; 1978 by the Institute of Electrical and Electronics Engineers, Inc. All rights reserved. Contact the IEEE Computer Society http://www.computer.org/ (714-821-8380) for copies of the complete work that was the source of this textual material and for all use beyond that as a record from the SPI Database.

Computing in the 1980's

The Oregon Report

Guest Editors' Introduction

Ted Lewis
Oregon State University
Bruce Shriver
University of Southwestern Louisiana

In January 1976 we first discussed the need for a meeting that would stimulate innovative and creative approaches to existing and future problems in computing. The general requirements of such a workshop (or what we call a "report") were to bring together leading experts in several overlapping disciplines of computing in a meeting format conducive to producing in-depth analysis of problems being created for the 1980's by the events of the late 1970's. The meeting, held in Portland in March of this year, took a form dictated by the needs of the participants. To encourage creative interaction, we provided the working groups with long hours of close contact, and some groups met in heated debate late into the evening. We wanted the report to withstand the fire of criticism, so the meeting included observers: both invited technical observers and a limited number of public participants. We invited two trained analysts as critics, and planned for a small public attendance of no more than 100 people. The papers that were presented at the meeting are available from IEEE as a full- length proceedings.

The six blueprint articles presented here are based on the papers that were presented at the March meeting, on discussions and debate that the papers fostered, and, in several cases, on further discussions that took place after the meeting.

The first article deals with the technology that is the basis of all future advances in computing. Clearly, the rapid advances in LSI fabrication techniques drive the entire computer industry. It is appropriate that all of the contributors to the basic technology blueprint work with leading semiconductor companies and mainframe manufacturers.

The second article deals with questions of immediate importance to manufacturers and the research community: computer system organization. The interfaces between hardware, firmware, and software pose many practical problems for those who, in the face of a multitude of new applications, must provide the users of the 1980's with reliable, comfortable, cost-effective systems.

The third paper deals with fundamentals of software engineering. Once a system is bound to a basic technology, the problems of software specification, production, testing, maintenance, and verification loom as very large problems, indeed.

The rapid growth of data-base systems and their corresponding problems is addressed in the fo...