Browse Prior Art Database

Brainstorm application with virtual world representation

IP.com Disclosure Number: IPCOM000177850D
Original Publication Date: 2009-Jan-06
Included in the Prior Art Database: 2009-Jan-06
Document File: 6 page(s) / 199K

Publishing Venue

IBM

Abstract

Brainstorm tool with 3D representation

This text was extracted from a PDF file.
At least one non-text object (such as an image or picture) has been suppressed.
This is the abbreviated version, containing approximately 53% of the total text.

Page 1 of 6

Brainstorm application with virtual world representation

Consultants often use a variety of brainstorming technique with clients to capture, organize and prioritize ideas for a project (new or existing). One of the simplest and effective methods for performing these sessions involves participants coming together in a room and using post-it notes, colored stickers and a large wall to capture and discuss their ideas. While this approach works well when participants are together, the ability to provide similar capabilities in a cost effective matter has eluded us, until now.

A number of computer and web based tools exist, but they are designed for individual use, require per user licenses, are built around a more complex brainstorming approach known as mindmapping (which requires training to become competent) , or require additional hardware (electronic white boards or cameras, for example) to support the remove session. In addition, even multi-user tools do not always allow for simultaneous input.

A new approach is described herein. It uses a virtual implementation of the post-it note style brainstorming approach, taking advantage of the immersive nature of a virtual world to allow participants to gather together (virtually) and execute a brainstorming session using the same simple-to-use paradigm that exists in the real world-- without having to leave their offices.

Multiple users can meet in the virtual environment, simultaneously create idea cards (virtual post-it notes) for placement on an idea wall in the virtual environment. Idea cards can be sorted, categorized, edited, removed and manipulated in a manner which mirrors the real world experience. In addition, participants can electronically vote on the idea cards. Because the process is occurring electronically, ideas and votes can be captured and automatically extract/export for future usage.

The system is not limited to a single 3D user interface. Parallel user interfaces, for example a 2...