Browse Prior Art Database

Methods to Dynamically Change States of Devices Based on Presence Information

IP.com Disclosure Number: IPCOM000184909D
Original Publication Date: 2009-Jul-04
Included in the Prior Art Database: 2009-Jul-04
Document File: 5 page(s) / 43K

Publishing Venue

IBM

Abstract

This invention improves current processes by automatically muting the entertainment device when a phone call is received, then if the receiver of the call leaves the proximity of the entertainment device, the entertainment device may be unmuted. If the person stays within near proximity of the entertainment device, when the phone call is ended, the entertainment device is un-muted.

This text was extracted from a PDF file.
This is the abbreviated version, containing approximately 43% of the total text.

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Methods to Dynamically Change States of Devices Based on Presence Information

This invention improves current processes by automatically muting the entertainment device when a phone call is received, then if the receiver of the call leaves the proximity of the entertainment device, the entertainment device may be unmuted. If the person stays within near proximity of the entertainment device, when the phone call is ended, the entertainment device is un-muted.

The following embodiments illustrate the invention method steps.

Figure 1A describes the method steps for the invention embodied in two devices, the mobile endpoint, e.g., phone, and the entertainment system, with communication via direct commands from the mobile device.

Mobile Endpoint Entertainment System

Start

Incoming call?

Embodiment #1A

Start

no

yes

  Signal entertainment system: mute

no

no

Receive "mute" request?

yes

yes

  Mute sound, Optional: Turn on closed captioning

 Call ended?

no

yes

  Signal entertainment system: unmute

Receive "unmute" request?

End

Unmute sound,

   Return closed captioning to prior setting

End

Figure 1A

Figure 1B describes the method steps for the invention embodied in three devices, the

1

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mobile endpoint, e.g., phone, a base station, and the entertainment system with communication via direct commands from the mobile device. In figure 1B, the mobile endpoint, while the phone conversation is occurring, continually sends a mute signal to the base station. When this muting command is no longer observed, the base station signals the entertainment systems to un-mute. In this way, if the mobile device is removed from close proximity to the base station, the base station will become aware and remove the mute state of the entertainment system. This method steps is a solution to the problem of how to determine when a mobile device has been removed from close proximity to another device.

Mobile Endpoint Entertainment System
Start

Incoming call?

Base Station

Start

Receive mute command?

Start

no

yes

no

Signal base station: mute

yes

yes

no

no

  Signal entertainment system: mute

Receive "mute" request?

yes

yes

 No longer receiving mute command?

  Mute sound, Optional: Turn on closed captioning

no

 Call
ended? Receive

"unmute" request?

no

  Signal entertainment system: unmute

yes

End

End

Unmute sound,

   Return closed captioning to prior setting

Embodiment #1B - Base Station

End

Figure 1B

Figure 1C describes an embodiment in which an IR beacon is located in near proximity with the entertainment center. This enables the mobile device to become aware that it is in near proximity to the entertainment center and to issue muting commands to the entertainment center. When the IR beacon is no longer observed by the mobile device,

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the mobile device signals the entertainment systems to un-mute. In this way, if the mobile device is removed from close proximity to the IR beacon, the mobile device will become aware and cause the...