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Virtual online tryout in a digital virtual workspace before purchasing

IP.com Disclosure Number: IPCOM000197941D
Publication Date: 2010-Jul-22
Document File: 2 page(s) / 33K

Publishing Venue

The IP.com Prior Art Database

Abstract

Disclosed is a solution to solve the online shopping limitations. The solution leverages the existing technology (webcam and digital virtual workspace) to provide a virtual dressing capability in a virtual environment to help the buyer actually experience the personal items before purchasing them.

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       online shopping becomes very popular. However, for certain types of items, such as clothes, furniture, etc., there is no way for the buyers to actually try the merchandise out to see if it is suitable before they decide to buy the items. Using clothes as an example, current prior art [1, 2] mostly focuses on creating an avatar with very rough body simulation to help buyers get some kind of idea. They are not personalized to each individual.

    Another piece of art [3] only shows the rough size of the garment and pastes it in front of a human body. It does not actually let the buyer try it out with the right garment size.

    Disclosed is a solution to solve the problem described above. The solution leverages the existing technology (webcam and digital virtual workspace) to provide a virtual dressing capability in a virtual environment to help the buyer actually experience the personal items before purchasing them [4].

    The basic idea of this solution is to turn the buyer's body image, captured by webcam, into a virtual avatar. Then the dress is actually placed onto the virtual avatar instead of the body image. The virtual avatar is superimposed onto the digital image which lets the viewer generate the sense of actually wearing the dress. The digital virtual image can be automatically, dynamically, and continuously moved around with the garment, when the actual body moves in front of the web cam,

Nowadays,

a mirror.

    This idea can let users try the desired merchandise on a virtual personalized body image to see whether it fits well to choose the proper style, color, etc. Use the following "picking up a proper evening dress on-line" scenario to illustrate the idea of the disclosure.

A potential buyer searches through a department store web page to look for an evening dress. She likes a couple of dresses and is not sure whether they look good on her body
or not. She clicks on the store's "Try it Out" button and a new virtual dressing room workspace is displayed on the left side of the store's web page.


She turns on the webcam from her computer. Then through the webcam, the user's whole figure digital image is captured and uploaded onto the virtual dressing room workspace. The software of the workspace takes the digital image and automatically turns it into a virtual avatar.


She picks one of the dresses from the store's "Catalog" web page. This web page displays all the available colors of the dress. The user selects a black dress. She moves the image of the dress from the "Catalog" web page onto the virtual dressing room web page. The dress is then put onto the her virtual body image. The dress is then placed on her body directly.


She turns her body to the l...