Publication Date: 2010-Oct-04
The IP.com Prior Art Database
The Simulation of Print Finishing Techniques in 3D in a Browser Window and within Web Pages
Print finishing describes all the processes that may happen to a print job after it has been physically printed on the press. These include things like, Binding, Die cuts, Foils stamping, Embossing and folding or scoring the final pages. Our simulation software will either read finishing information from the source documents or allow the user to specify it then simulate the look and feel of these effects to the user in an interactive 3D environment specifically within a Browser Window either directly or by embedding the content within a Web Page
Currently few is any of these finishing effects can be seen by printers or print buyers prior to the actual job being finished because proofing is done using digital printers and they do not have the ability to show such effects. It could be achieved by actually running a single copy of the job through the machines that create the effects but this is too cost prohibitive and thus is very rarely done.
Our simulation software can read data from PDF, or other print input documents, or design application like Illustrator and use this information to simulate the effects for the printer in an interactive 3D environment. Where the data is not available in the original document our software allows the user to specify the finishing effect and where it will occur in the document. This information is then turned into a 3D simulation of the finishing effect, which the user can see as a 3D representation of the printed page with the effects applied. For example in the case of foil stamping the user can specify the burnish effect used, the colour of the foil ( Gold, Silver, Bronze, or even specific colours ) as well as where and on what pages the foil will be applied. The software will create an interactive simulation of the gold on the 3D page(s) and display it to the user. The User may then interact with the page(s), turning or rotating them to fully understand the effect of light and shadow upon the page. This could also be likewise used to simulate the print finishing effects on 3D examples of packaging including boxes, cartons, packets and other 3D that simulates packaging or labelling materials (ie. Bottles, jars, cartons, etc. )
Using this simulation the printer and his customer can quickly and cheaply ascertain if the effect is the required effect for this print job, if it is positioned correctly, and in the case that it is not the correct, quickly...