Browse Prior Art Database

A Method to Improve the Sense of Unity in Real-Time Chat Systems

IP.com Disclosure Number: IPCOM000200720D
Publication Date: 2010-Oct-26
Document File: 1 page(s) / 65K

Publishing Venue

The IP.com Prior Art Database

Abstract

Disclosed is a method to improve the sense of unity in real-time chat systems for watching sports games. In each chat client, "friendliness" between the user and another user is calculated based on the similarity of the previous chat inputs. The chat client then displays inputs by high-friendliness users larger. By this, the user can feel better sense of unity.

This text was extracted from a PDF file.
This is the abbreviated version, containing approximately 100% of the total text.

Page 01 of 1

A Method to Improve the Sense of Unity in Real -Time Chat Systems

Chat system where multiple users can post their statements which will be displayed to other uses are becoming popular. Such chat system can be used while watching sports games, but if all posts are displayed equally, a user cannot get good feeling because cheers to the opposite team are also displayed.

Disclosed is a method to improve the sense of unity in chat systems for watching sports games. In each chat client, "friendliness" between the user and another user is calculated based on the similarity of the previous chat inputs. The chat client then displays statements from high-friendliness users larger or brightly. By this, the user can feel better sense of unity.

The figure shows an example where users A, B, C, and D are in the chat system and watching a game between Team X and Y. The chat client for User A calculate the friendliness between A and other users using the similarity of inputs in previous scenes, and displays high-friendliness user C larger in the chat screen.

(This page contains 00 pictures or other non-text object)

1