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Animating Fold and Packing components within a timeline

IP.com Disclosure Number: IPCOM000202977D
Publication Date: 2011-Jan-13
Document File: 5 page(s) / 297K

Publishing Venue

The IP.com Prior Art Database

Abstract

The ability to define and animate the folds needed to create a 3D simulation of a packet, points of sales item or other printed material using a sequential or parallel set of events specified in a timeline, and the ability for the user to manipulate these events and view them in an animated form.

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Animating Fold and Packing components within a timeline

Brief Description

The ability to define and animate the folds needed to create a 3D simulation of a packet, points of sales item or other printed material using a sequential or parallel set of events specified in a timeline, and the ability for the user to manipulate these events and view them in an animated form.

Description

Currently some packaging simulation applications allow the user to define and animate folds, but they do not allow this to be done in the form of a user editable timeline.

This invention allows the user to define a timeline ad create events along the timeline that correspond to the animation of folds or the manipulation of a packaging components in order to transform it within the 3D simulation to interact with another packaging component in the scene.

Detailed Description

Example 1 : components of the timeline

The time line consists of many components that allow the user to specify the position in time in which an animated fold or transformation will take place as well as the time taken to complete a fold or transformation and it relationship to other events in the timeline.

 

  1. The ability to define the order in which the events are viewed and assign a name to the event.
  2. The ability to disable an event or split the event to so the same event may be animated more than one with different settings applied.
  3. Specific control of the start and end time points for an event and control over its transformation or fold angle. Also the ability to define the curving of the folding plane to simulate the curving of packaging materials
  4. Ability to drag events on the timeline to easily define their start and end points and their relative position against other events in the timeline.
  5. The ability to drag a time marker to a position on the timeline in order to update the render in the 3d simulation to show the animation at the specified time point.
  6. The ability to specify the event order by clicking on folds in an order and the order being reflected in the event order. The Example 2. shows the selection of folds in a sequence to specify the animation order.  Also, the ability to simply order the folds in series or in parallel.
  7. The ability to create split fold where one fold is animated multiple time with different settings.
  8. Ability to control the timeline playback with standard playback controls including Goto Start, Goto End, Rewind, Fast forward, Play, Stop and Pause.

Example 2: Depicting the selection of folds in a sequence to specify the animation order.

The timeline is in essence a graph, that represents Actions in the Y axis and Time / Duration in the X axis.

A separate part of the software analyses a 2D layout and decides on the location of folds within the 2D drawing. It also establishes if the 2D drawing represents more...