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Architecture in a BOX

IP.com Disclosure Number: IPCOM000236325D
Publication Date: 2014-Apr-21
Document File: 8 page(s) / 609K

Publishing Venue

The IP.com Prior Art Database

Abstract

Disclosed is an interactive Role Playing Game (RPG) game that facilitates a friendly and collaborative space for productive interaction. The game, Architecture in Box, is designed to accelerate the learning of Enterprise Architecture (EA) plan skills.

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Architecture in a BOX

Information Technology (IT) is increasingly becoming a business strategic differential rather than an operational support system. Businesses are challenged with engaging employees from the business areas and IT team in an effective manner able to integrate and align the way to go to the future, considering complex variables such as innovation, sustainability, and adequate costs.

For many organizations, the alignment of business and IT is included in the corporate agenda as one of the enablers of growth and operational excellence. Sometimes it is difficult to understand how the corporate organization can create and strengthen skills to see ahead and strategically plan.

Several models have been adopted with clear objectives to create an integrated discussion with business areas and IT . In these models, many professionals are asked to contribute experience and expertise, including business managers, business analysts, solution architects, and infrastructure personnel. The cost and effort to create a useful and practical IT Architecture (i.e. applications and infrastructure) plan is considerable.

The novel contribution is an interactive Role Playing Game (RPG) game that facilitates a friendly and collaborative space for productive interaction. The game, Architecture in Box, incorporates the concept of experiential learning and contains important ingredients to establish a consistent and solid IT strategy plan, based on proven global methodologies and consultancy experience. This game is designed to accelerate the learning of Enterprise Architecture (EA) plan skills. This game is played to improve the EA plan in a company's client as well as internally, with the client-facing skills of a company's sales organization. The intention is to create a fun and engaging environment that combines known and proven methodologies and tacit knowledge from practical experiences of participants. The methodology used by this game is not new; however, the way to put the methodology into practice is novel. Through the adoption of the Architecture in a Box game, it is expected that people will be more open to exchange experiences, breaking internal barriers within an organization and rebounding a collaborative atmosphere to a unique objective - THE future of IT.

One of the objectives of Architecture in a Box is to train players to develop a Strategic IT plan to transform the IT enterprise architecture (i.e. applications and infrastructure). Players assume the roles in associated business areas and IT to live experiences in implementing collaborative activities (or game playing).

The game is designed to support the capacit...