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Multimodal Interactions for Contextual Information in Aircraft Cabin Environment using Wearable

IP.com Disclosure Number: IPCOM000239060D
Publication Date: 2014-Oct-07

Publishing Venue

The IP.com Prior Art Database

Related People

Animesh Mukherjee: INVENTOR [+3]

Abstract

The use of wearable devices in aircraft management has come up in a big way in recent times. Wearable devices augment user interaction by providing them context-specific information that does not have to be explicitly pulled by the users and also by allowing them to multitask. This paper proposes the use of a wearable device for aircraft cabin management. The wearable device can be used by both passengers and crew members for interaction among each other and automation of many tasks. It makes available a plethora of contextual information about the aircraft at the user’s fingertips. It also provides multiple innovative ways to interact with the device as well as the aircraft systems such as gesture control, Bluetooth LE beacon etc. It can be used to interact with the cabin management system or provide control commands to the in-flight entertainment system (IFE). Multiple advantages are discussed for the wearable device being more convenient for use than state-of-the-art systems in different use-cases. Though some aspects of this invention seem to be more applicable in business jets, minor changes can also make it work for commercial and military aviation as well as other vehicles.

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Multimodal Interactions for Contextual Information in Aircraft Cabin Environment using Wearable

Animesh Mukherjee, Amit Patil, Stephen Mead

ABSTRACT

The use of wearable devices in aircraft management has come up in a big way in recent times. Wearable devices augment user interaction by providing them context-specific information that does not have to be explicitly pulled by the users and also by allowing them to multitask. This paper proposes the use of a wearable device for aircraft cabin management. The wearable device can be used by both passengers and crew members for interaction among each other and automation of many tasks. It makes available a plethora of contextual information about the aircraft at the user's fingertips. It also provides multiple innovative ways to interact with the device as well as the aircraft systems such as gesture control, Bluetooth LE beacon etc. It can be used to interact with the cabin management system or provide control commands to the in-flight entertainment system (IFE). Multiple advantages are discussed for the wearable device being more convenient for use than state-of-the-art systems in different use-cases. Though some aspects of this invention seem to be more applicable in business jets, minor changes can also make it work for commercial and military aviation as well as other vehicles.


1. INTRODUCTION

Wearable computing is emerging as the next big thing that could redefine ease of air travel. It is having an impact on how we use and interact with information. It makes it convenient for the users to access contextual information at hand, be it the cabin crew or the passengers in an airplane. All contextual information required by the users is always at their immediate and comfortable disposal with digging up of information not needed anymore. Wearable devices are here to revolutionize in-flight entertainment


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(IFE) systems, empower the crew and redefine the onboard passenger experience. Given this scenario, it becomes all the more important for busy travelers in business jets, where seamless user experience is the primary consideration. Present day IFE systems are often found wanting in this respect. They are often complex enough for an average user to interact with. Furthermore, a lot of effort needs to be spent in configuring IFE deployments to match different tastes of different passengers. State-of- the-art IFE systems lack consistency in user interfaces as available in commercial personal electronic devices (PEDs). This results in the user spending a lot of time to get acquainted with the system rather than deriving enjoyment from it. The time taken in learning the system functionalities often detracts the user from engaging with it.

On account of the aforementioned disadvantages of IFE systems and cabin management system interactions in business jets, a solution is highly desirable for obtaining contextual information in a simplified manner.


2. PROPOSED SOLUTION OF THE...