Browse Prior Art Database

Method to Embed Game Related Data into Recordings

IP.com Disclosure Number: IPCOM000243902D
Publication Date: 2015-Oct-27
Document File: 2 page(s) / 40K

Publishing Venue

The IP.com Prior Art Database

Abstract

Disclosed is a system for embedding game related data into the video stream or capture for viewing by the audience.

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Method to Embed Game Related Data into Recordings

Streaming and video replays are becoming a large part of both gaming and video sites . Users want the ability to interact with the in-game objects during a video replay. Systems that currently offer this can only include data available to the user making the recording. Access to additional underlying data about the players or environment of the game is not provided later.

The novel contribution is a system for embedding game related data into the video stream or capture for viewing by the audience. This may include data not available to the individual recording the video. Supporting/enabling art not claimed here includes the tagging of objects within a video stream.

To implement the system in a preferred embodiment :

1. User initiates a multi-player game 2. User enables recording of the game using the game's built in recording ability 3. If other players in the multi-player game are not already recording, start recording at least the data for the objects in the game , even if the view is not

A. The system creates a unique session identifier (ID) and shared it for use in the media created

B. For objects within the game, the host determines a unique identifier and the clients use it to match-up objects later. For instance, a tank in one game might not be visible at all times to all players, but the host can assign an ID for the tank that can be shared with the clients .

C. For data that is not related to on-screen...