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A smart listening learning system

IP.com Disclosure Number: IPCOM000243986D
Publication Date: 2015-Nov-04
Document File: 7 page(s) / 94K

Publishing Venue

The IP.com Prior Art Database

Abstract

This article discloses a smarter listening learning system. By using this system, users can predefine some words or terms they are interested in through audio input or keyboard input, and predefine the action strategies(such as, pause 1 second, repeat the words, rewind from 10 seconds ago, or rewind the whole sentence again) when the very words/teams are met during the audio playing. Of course, the action strategies also include playing the audio materials in any speed they would like to, for example normal speed, lower speed or fast-forward.

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A smart listening learning system

In daily life, we often need to listen to some audio materials to learn or just for entertainment. However, the existing listening products/systems are just for simply listening, not being able to satisfy some users' listening learning requirements. For example, users may just want to get more familiar with some new words in the listening materials, such as a technical learning recording, a TV dramas, especially while learning foreign languages. They may just want the audio playing pauses, repeats this very word certain times or just gives a hint to the users and repeats the whole sentence which contains this very word.

This invention discloses a smarter listening learning system. By using this system, users can predefine some words or terms they are interested in through audio input or keyboard input, and predefine the action strategies(such as, pause 1 second, repeat the words, rewind from 10 seconds ago, or rewind the whole sentence again) when the very words/teams are met during the audio playing. Of course, the action strategies also include playing the audio materials in any speed they would like to, for example normal speed, lower speed or fast-forward.

A smart voice recognition module will be included in this system, when the preset words/terms are met, the system will pause playing and perform the predefined action strategies. Of course, there has been many mature voice recognition solutions or products, but we just leverage them into our systems, it's not the claim point in our invention.

The key points to be claimed are as following.


1. User predefines some interested words before playing listening materials.


2. User predefines action strategies for interested words.


3. When interested words are hit during playing, predefined actions will be displayed.

User predefines some interested words into his or her private knowledge library before playing listening materials. Just as following, in the User's private knowledge library, there are three kinds of tables: Configuration Table, Strategies Table, Record Table. The Configuration Table will store the owner's personal information and the default stra...