Browse Prior Art Database

Augmented Reality Overlays interfering with physical objects in the real world.

IP.com Disclosure Number: IPCOM000245242D
Publication Date: 2016-Feb-19
Document File: 1 page(s) / 44K

Publishing Venue

The IP.com Prior Art Database

Abstract

A method for augmented reality glasses to project overlays without interference of real-world objects. Using a method of Object Recognition, objects seen through the AR glasses can be categorised and mapped. Overlays can therefore avoid being interfered with by having them shift their position based on the location of the objects in the room.

This text was extracted from a PDF file.
This is the abbreviated version, containing approximately 51% of the total text.

Page 01 of 1

Augmented Reality Overlays interfering with physical objects in the real world.

When using augmented reality glasses, the overlays are projected at an interpreted distance/they are made to look as if they are being a certain distance in front of the user. This means that when an object that is closer to you than that interpreted distance, the AR projection is automatically overlaid over that objects surface making it difficult/confusing to look at. Another issue surrounding the overlays is that they can often be distracting when in a potentially dangerous situation.

    Allows for augmented reality glasses to project overlays without interference of real-world objects. Using a method of Object Recognition, objects seen through the AR glasses can be categorised and mapped. Overlays can therefore avoid being interfered with by having them shift their position based on the location of the objects in the room.

    If you're using augmented reality glasses then the display can be blocked off or interfered with by objects that are in the way of the projection like cupboards or tables.

    For example, if there is a street lamp or a pole directly in front of your vision then we can see how it could be highly inconvenient for the user's experience as the overlay is disrupted by the positioning of objects.

    If the location and surface area of these objects can be determined then overlays can automatically be moved if they are going to come into contact with an object. If we are facing forward and to our right there is a desk that might interfere with our overlay, then if we turn right, given the velocity with which your head is rotating as well as the angle and direction it is turning, the AR glasses can determine whether or not the overlay is going to be obstructed by the object and move above/below it accordingly to avoid being disrupted.

    By identifying objects that are present it me...