Browse Prior Art Database

A Method to Perform an In-Depth Analysis of Toy Popularity

IP.com Disclosure Number: IPCOM000249453D
Publication Date: 2017-Feb-27
Document File: 2 page(s) / 36K

Publishing Venue

The IP.com Prior Art Database

Abstract

Disclosed are a method and system to collect real toy-playing statistics using audible and inaudible sounds. The system takes audio input from the environment, distinguishes sounds for each toy (i.e., a sound signature), and then stores the sound signature for each toy in a database for future matching.

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This is the abbreviated version, containing approximately 52% of the total text.

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A Method to Perform an In-Depth Analysis of Toy Popularity

One variable for determining whether a toy is truly popular is whether kids continue playing with it after a given period. High sales of a toy do not necessarily indicate that the children remain interested and use the toy after a few days or weeks. Customer reviews may provide some insights, but can be unreliable or contain irrelevant information, and many toys have no reviews at all.

Real usage (i.e., continuous interaction without skipping for more than n days) data is needed help parents select the right toys for kids of a particular type/personality and help toy designers improve the designs. Toy manufacturers, wholesalers, and retailers can also make use of such data. No prior art focuses on collecting statistics for actual toy usage.

The novel contribution is a method and system to collect real toy-playing statistics using audible and inaudible sounds. The solution comprises a distributed system that receives a set of input(s) from microphone(s) (e.g., a set of mobile devices, cell phones, tablets, laptops, desktops, voice-controlled speakers/devices, etc.). The system listens to the environment, distinguishes sounds for each toy (i.e., a sound signature), and then stores the sound signature for each toy in a database for future matching.

The system also collects the usage of each toy. For toys without sounds, the approach is to add an inaudible ultrasonic sound to generate the sound-signature. For multiple toys of the same kind, a u...