Method to create Learning Objects in Content Development Tools
Original Publication Date: 2002-Nov-09
Included in the Prior Art Database: 2003-Jun-20
In the e-Learning environment today, there is much work around developing 'Learning Objects' as a unit of training. There are many respected bodies proposing specifications and standards around Learning Objects from an instructional design point of view, a pedagogic point of view and a technology point of view. While the benefits of the concept of a Learning Object can be readily seen, the practical application of the specifications and standards can be difficult as there are complementary, competing, and contradictory definitions of what a Learning Object is and how it is described. There are basically three areas of importance when describing a Learning Object. First, there is the metadata that describes the Learning Object. This metadata can be used to find a Learning Object that meets a learning objective, is delivered through a particular technology, meets a maximum learner experience duration and/or belongs in a particular cognitive domain, etc. A second area of importance in describing a Learning Object is the run-time tracking interaction definition. This allows user interaction with the learning content to be tracked back to a Learning Management System. In this way, the learner's progress and evaluation or assessment data can be saved for building transcript information, tracking the learner's progress, determining the learner's level of understanding of the content, and generating completion notifications and/or certificates.