Optimizing a web UI rendering factory.
Original Publication Date: 2002-Oct-18
Included in the Prior Art Database: 2003-Jun-21
In the web environment, there are two major obstacles for creating a user interface. One is the client device is not known until a request is received from the device. Second is that number of unique clients is virtually limitless. These two obstacles are overcome by using a rendering factory capable of supporting device specific renderers while conserving web server resources. The rendering factory provides two key advantages: 1. Reduction in the total object count by reusing rendering objects at different scopes. 2. Binding the renderers to client devices, which allows optimization of content.