Self-Optimizing Hierarchal Object Pooling
Original Publication Date: 2003-Oct-22
Included in the Prior Art Database: 2003-Oct-22
In object oriented programming, object creation can be extremely poor performing. Guides to writing effective object oriented code often suggest pooling methods to increase java performance. However, in certain scenarios, object pooling can be a synchronization nightmare. The following design suggests a hierarchal object pooling method that provides for less synchronization and better performance.