A Method for Crossing Two Communication Channels in Two Dimensions
Original Publication Date: 2004-Feb-25
Included in the Prior Art Database: 2004-Feb-25
Channels of communication are in three dimensions free to pass over or under each other so as to cross over without intersecting; a consideration of their two-dimensional analogue shows however that to cross two channels requires that they intersect. It is therefore natural to ask whether a system of two intersecting channels can be implemented in such a way that each can successfully carry its respective data from source to sink, without the two input-streams interfering (specifically at the intersection), and without compromising the bandwidth of the channels; this is the problem addressed and solved by the present proposal.