EDUCATIONAL GAMES USING MICROFILM
Original Publication Date: 1976-Jun-30
Included in the Prior Art Database: 2004-Mar-27
Xerox Disclosure Journal
Disclosed are two educational gaines using microfilm or micro~ fiche that can be used by students for learning a variety of subject matter. Examples of these concepts are as follows: A, Questions and their corresponding answers are placed on a microfiche, The student uses, for example, a spinning~ type device to direct him to a particular grid location on a microfiche which will represent a particular question that is viewed on a viewing screen, The student first tries to answer the question. The grid that the student is viewing and which contains the particular question he is trying to answer also gives the grid location for the answer to that particular question.