Browse Prior Art Database

User Controlled Mechanism to Set the State of an Application or Service during a System Lock Disclosure Number: IPCOM000029682D
Original Publication Date: 2004-Jul-08
Included in the Prior Art Database: 2004-Jul-08
Document File: 2 page(s) / 43K

Publishing Venue



This abstract describes a mechanism that allows computer users the flexibility to control the state of their application(s) running on their system when the computer is put on a system lock. By controlling the state of an application, the user is informing the application what it should do when the computer is in a locked state, thus when the user returns to the computer, he/she can resume control of the application at the designated point.

This text was extracted from a PDF file.
This is the abbreviated version, containing approximately 52% of the total text.

Page 1 of 2

User Controlled Mechanism to Set the State of an Application or Service during a System Lock

When computer users are on their systems and running applications and/or services, whether in a work or home environment, they may need to momentarily vacate their work station to attend to other needs. In the event that a person does step away from the computer, oftentimes the person will lock his/her system; however, the application(s) or service(s) that are running may or may not respond to the system lock action. For instance, let's explore the world of computer games: When a user steps away from his or her system and locks it, the running game may respond by pausing the game so that the user can continue where he/she left off when the system is unlocked. Alternatively, the game may not be programmed to respond to the locking action and therefore will continue in its running state. In either scenario, the decision was determined by the application or service. The user had no choice but to accept what the application or service chose to do in the event of a system lock. If an individual in this situation was playing a game that did not pause upon locking his or her system, and he or she wanted to pause it, the only choice would be to pause the game manually and then lock the system. This is the case for all applications and services that run on a computer. Users need to individually set the state of each and every program or service they are running before they step away from their system. This involves considerable effort for users if they have many applications running on their system and only want to step out briefly, like for a cup of coffee.

This mechanism will provide an individual user the ability to preset the state of where to leave their application(s) should the system be put on lock. It involves creating a management system application that is in constant awareness of the system's state, whether it be locked or unlocked. In the event of a system lock or system unlock, it is also up to the management system to make aware to the applications, the state of the machine and the action that needs to be performed. This involves the individual applications to have to program a hook so that it can register with the management...