High Performance Graphics Character Drawing Algorithm
Original Publication Date: 1989-Feb-01
Included in the Prior Art Database: 2005-Jan-27
A technique is described whereby a graphics character drawing algorithm implementation provides a fast method of drawing characters. The concept is designed for use with any of the high resolution graphics modes available in personal computers (PCs) equipped with an enhanced graphics adapter (EGA) or video graphics array (VGA). In addition to character generation, the algorithm is designed to be applicable to many common types of graphics operations, so as to increase their functional speed with all possible foreground and background color combinations.