Data Structuring Algorithm
Original Publication Date: 1983-Nov-01
Included in the Prior Art Database: 2005-Feb-07
Video data from all-addressable points captured during regeneration of odd and even scans on a video display tube are typically stored as successive bytes in a memory divided into odd and even pages. When the data are to be recorded by a serial printer, rearrangement is required at a print buffer to store a respective scan line of data for each print element in the print head as it traverses the record medium. In addition, each scan line may have a status byte to indicate that the next two odd and two even scan lines are to be skipped to allow for spacing between character rows on the printout.