Visual Feedback During Creation of Objects
Original Publication Date: 1988-Sep-01
Included in the Prior Art Database: 2005-Feb-16
When using a windowing interface to create objects, many pop-up windows may be used to obtain information from the user about a single object. Using multiple windows breaks the amount of information the user sees when making any decision into smaller pieces, thus decreasing the decision making complexity. Although this interface decreases the complexity, it presents another problem. This problem occurs because the user has no reflection of all the choices that have been made in all of the pop-up windows and is unable to remember all of this information. So, while the user is only viewing a subset of information (perhaps one window), all of these pieces together make up the entire object definition.