Independent Pixel Interpretation for Windowed Overlays/Underlays
Original Publication Date: 1995-Sep-01
Included in the Prior Art Database: 2005-Mar-30
This article describes a way in which internal RAMDAC hardware is added that makes it possible for overlay/underlay graphics memory to have separate pixel interpretations in independent windows of arbitrary shape relative to the frame buffer. This capability also makes it possible to vary the visibility priorities relative to frame buffer, transparent overlay, opaque overlay, and underlay pixels.