A method for pushing content to a digital media device ‘trying and buying’
Original Publication Date: 2008-Jul-30
Included in the Prior Art Database: 2008-Jul-30
When dealing with media content that can be purchased on the web, users typically like to try out the media before committing to buy it. The current art allows for a person to sample songs on the web. However, what the current art lacks is the ability to proactively push content onto a pervasive device such as an MP3 player (e.g, an iPod) and then allow the user to play the content for only a limited period of time (e.g., play the pushed song once or for only a week). The proposed invention aims to provide a facility which addresses deficiencies in the current art. Our embodiment downloads the songs to the portal music device. The songs play once and are deactivated unless the user buys the song.