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A method for pushing content to a digital media device ‘trying and buying’

IP.com Disclosure Number: IPCOM000173308D
Original Publication Date: 2008-Jul-30
Included in the Prior Art Database: 2008-Jul-30
Document File: 1 page(s) / 21K

Publishing Venue



When dealing with media content that can be purchased on the web, users typically like to try out the media before committing to buy it. The current art allows for a person to sample songs on the web. However, what the current art lacks is the ability to proactively push content onto a pervasive device such as an MP3 player (e.g, an iPod) and then allow the user to play the content for only a limited period of time (e.g., play the pushed song once or for only a week). The proposed invention aims to provide a facility which addresses deficiencies in the current art. Our embodiment downloads the songs to the portal music device. The songs play once and are deactivated unless the user buys the song.

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A method for pushing content to a digital media device 'trying and buying'

The proposed invention allows for a service such as iTunes to proactively populate media content onto a personal media player device. The user of the media device can specify how much space of their pervasive device should be used for such 'pushed' content. What pushed content should be delivered to the pervasive device might automatically be derived by analyzing the current media library of the user. Alternately, the user may explicitly specify that they would like to have content of a particular genre, artist, etc. pushed to their device for the proposed trying and buying facility.

Claims Made

A suggested song downloads automatically to a portable music device. That suggested song only has the ability to play once (or a predetermined number of times/or for a duration specified by the content provider (e.g., only available for 24 hours)). The user has the ability to purchase the song after the song has been deactivated.

Based on a user's preferences, every time a user syncs up with a media store (e.g., iTunes), that user will automatically get a set of songs/videos based on their tastes. The amount of space on the digital media player that the user would like to reserve for this 'pushed' content will be definable by the user. Embedded in the encrypted media file will be an expiration count. As part of the decryption process the decryptor will check...