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Method for Collaboration by Automatic Profile Creation and Matching in Virtual World

IP.com Disclosure Number: IPCOM000180612D
Original Publication Date: 2009-Mar-12
Included in the Prior Art Database: 2009-Mar-12
Document File: 2 page(s) / 29K

Publishing Venue



Disclosed is a method for collaboration by automatic or/and manual profile creation and matching in virtual world, for example: second life. For the purpose of illustration and explanation of virtual world implementation, we'll use and reference Second Life from here on. Second Life is a 3-D virtual world entirely created by its Residents. Since opening to the public in 2003, it has grown explosively and today is inhabited by millions of Residents from around the globe. From the moment you enter, you'll discover a vast digital continent, houses build by various residents, just like the real world. It can be used for various purposes like education, marketing and sale, community development,etc. But one of the main purpose of virtual world still remains to be social networking and collaboration.

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Method for Collaboration by Automatic Profile Creation and Matching in Virtual World

The core idea behind this invention is to facilitate avatar with automatic dynamic creation of profile and to locate other avatar(s) having similar profiles in Virtual World.

The profiles will be generated dynamically based on the locations/items searched, visited and time spend at those locations. This dynamically generated profile will be associated with an avatar. This will help an avatar to identify other avatars with similar or common profiles.

One way to achieve this is to display the common generated profile besides the avatar display. Say, If Avatar "A" and "B" have both visited IBM location on the second life virtual world, then avatar A will be able to see "IBM" in avatar B's profile, when the two avatars come in close proximity. In this way the avatar will be able to identify avatars with more common or similar interests and liking. This will help the user build on social network.

A user can also enter one's liking while registration or at a later time. These liking can also be matched and displayed in a similar fashion for different avatars. This will help people make choices while creating a social network.

The core idea is to match various profiles of different avatars and provide the user with information of other users having similar or matching...